claims I do not trust for a bunch of reasons which is not to say that theyre clearly not truehttps://twitter.com/TheNatlInterest/status/1387310628591841280 …
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They are, in theory, useful. If the folks running it are competent. That never seems to happen though. MC02 had some useful takeaways. Can’t think of any others...
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The trouble with wargames is that they recruit the red team from amongst themselves But some of the time, Americas opponents aren't people trained by America
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Ever watch Periscope Down? Rip Torn tells Kelsey Grammer he needs a “man with a tattoo on his dick” to be red team captain. A pirate. MC02 was a useful war game largely because red team went full pirate and didn’t act like a western, or Soviet, military would.pic.twitter.com/40CHCkXqor
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The MC02 games were great insight into how we play them to win and not learn.
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They did both. They let red team do their thing and then called a do over.
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Wargames are funding propoganda
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