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does that make sense as a class of problem or game? some examples: -I feel worried ---> fix by addressing cause of worry, or adding levity if you can't -I need to affirm I'm high status ---> demonstrate prowess by funny jokes or by flexing on someone; if less skillful, be Needy
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Kinda, where in your examples it is me doing things to fulfil my own social/emotional needs?
I definitely am prompted by this question by having emotional and social needs that aren't being fulfilled
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practically speaking, as a contingent fact about atomized culture, the only thing anyone is ever doing in a social conversation is asking questions like "do you like me? do you want to connect with me? do you love me? do you want to play with me? can i trust you?"
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and you can get increasingly good at learning how to have conversations where this subtext is increasingly made text. this is very tricky and a lot of people will react very poorly to it but if done well you get to find out what actual acceptance and connection feels like
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From your bringing up sitcoms, I'm thinking of maybe trying to find (maybe live action, maybe not acted) people who can do things socially that I can't, see what it's like to be them, try some of their moves?
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that's a super good idea! and then break it down after
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Y’all might be overcomplicating this a little. Consider more primitive analogies Conversation can be thought of as a sort of verbalized grooming “My opinion is great” & “I know what is best” are dominance games (beat chest, bare teeth) which are exhausting and lonely to playpic.twitter.com/pdlLqdSAcb
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Interesting, evocative, but a bit nonactionable for me. Idk what verbalised grooming is/feels like/how to do it
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