nonoptimizers deserve their fates this is what i have learned its a cruel imaginary world and u gotta use simulation-tested character designs to make it out therehttps://twitter.com/AmbrosialArts/status/1054153663600484352 …
I played maybe 2 sessions of 4e and never got into it--felt too MMOish for pen and paper. I hadn't realized it was exploitable honestly! Felt too constrained for that? Contra Pathfinder which was ideal for absurd builds and niche optimization
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see though you want when you optimize to actually wreck face so that you can actually feel like you optimized.
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no contradiction there! you could get plenty silly while staying super effective iirc and in lots of different ways different than eg quicken cheese in shadowrun, nigh unbeatable but its One Simple Trick GM Hates Him territory at this point
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not exploitable on nearly the level of 3e/pf, but the tighter math made it stand out more maybe
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in 3e/pf you could minmax a bunch of attacks/round with a giant +damage and then get out-of-contexted by a time stop wizard fucking your ass
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in 4e it was really easy to tell who was doing 30% more damage per combat round on average because they ran the numbers better
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there's a balance to be struck and 4e was definitely too far on the side of sanding down the sharp corners
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it's still my favorite edition of d&d though, I'm sad they repudiated it as a design direction for 5e instead of trying to fix the problems
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Hmm that's a better way of putting it I started in 2E and I think I grew to love the corners per se, and missed them dearly in 4E
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