gonna try some doom speedmapping! 1 hour per map, targeting zdoom, using 's map theme generator. we'll see how this goes
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hello, i did it. i went a few minutes over but only playtesting and fixing glaring bugs i promise. gimme a sec to write MAPINFO etc
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- jumping briefly required
- i used the cc4 textures (included)
- not enough glimmering tbh, ★★☆☆☆
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doin' another, might as well stream? twitch.tv/lexyeevee
(livestreamer needs --http-header Client-ID=jzkbprff40iqj646a697cyrvl0zt2m6)
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please enjoy MAP02: THE PALLID MESA stuff.veekun.com/quicksilver2.p
(this is MAP02 so you'll have to idclev02 or use `map map02` in the console)
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still streaming as i make my final speedmap of the night, which involves punching imps a lot
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reflecting on speedmapping from bed: i basically did what i usually do, but faster. little cute effects but still flat and boxy geometry
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uhh welp i clearly did not budget my time well here, but i finished MAP03: A Large Dwelling stuff.veekun.com/quicksilver3.p
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has anyone actually played any of these, haha
(each download is cumulative, includes previous maps)
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