i think nethack has false fortunes, even which is good, we probably shouldn't be training people to accept all gossip as obviously the word of god
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Rashomon, the game
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They say that things people say are never true.
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dragon quest xi has a difficulty "option" that makes npcs just lie sometimes and honestly games should just be written like that all the time
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oh! elder scrolls also does this. a lot of the imperial reports about other cultures are biased and racist, and there's like 10 different creation stories and every culture has its own interpretation of what divines/daedra are good or bad
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Herodotus: the game
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Picturing a game that has as much conflicting information as Twitter/Facebook on any given world event, health topic, political issue, etc.
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:yoinks this idea for SJG:
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Dark Souls?
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Taking unreliable narrator to it's logical conclusion.

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unreliable rando
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