thinking about shrinking the fox flux resolution from ½ of 1080p to ⅓ of 1080p. at the moment the screen is so big you can kinda lose lexy, and anyway the ⅓ size scales more easily to almost any screen size without needing wiggle room
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lower res means it's harder to get away with a crappy camera (and the original fox flux camera just kept you within the middle third or so of the screen, no other behavior) so i'm trying to improve that too
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youtube.com/watch?v=pdvCO9 was a pretty good talk on the topic, details on a lot of different approaches
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There's a good GDC talk about how to build a camera for a platformer which won't cause motion sickness. This isn't the specific one I'm thinking of but it's probably worth watching anyway. youtube.com/watch?v=pdvCO9
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This *might* be the one I'm thinking of but I remember it being mostly 3D cameras (but it's also worth watching).
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