hey i got that region-of-contact thing working in a minimally-invasive way so now i genuinely have a feature that unity doesn't
also i'm pretty close to rigging it so if you clip into a wall, you can only move outwards from that wall
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this is nothing. i'm gonna make it so if you press F9 you instantly win the game
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Replying to @eevee
This is prejudice against speedrunners
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success! you're allowed to move freely within a solid object you're already overlapping, as long as that doesn't make the overlap worse. (i'm right-clicking to teleport her around)
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i have wanted this behavior for YEARS and finally i have it and can modify lexy's hitbox without worrying too much about making you fall through the world because you clipped 1px into a tile
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