Can a product few use ever be considered "well designed?" Are acceptance & scale prerequisites for great design or challenges to design?
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@hunterwalk What about products that tons of people use that are obviously terribly "designed"?
@pmarca @hunterwalk @bjfogg would say that behavior = motivation x ability x trigger. Ability ~ design. You can have poor design win if …
Hunter Walk
Marc Andreessen
Edwin Khodabakchian