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  1. May 11
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  2. May 6
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  3. Retweeted
    May 6
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  4. Retweeted
    Apr 28
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  5. May 2

    Feng Shui and the art of Modular Synth racking

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  6. Retweeted
    Apr 27
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  7. Retweeted
    Apr 26

    q s.zx-=.1*sin(s.xy*9.)*sin(s.yz*9.+t) void main(){vec3 s,l;for(int i=0;i<32;i++){q,q*.2;l+=length(s)-1.;s=vec3(0.,0.,2.)+vec3((gl_FragCoord.xy-r/2.)/3e2,-1.)*l;}gl_FragColor=vec4(.02/abs(length(s*cos(t))/l-.5),1.);}

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  8. Retweeted
    Apr 24
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  9. Retweeted
    Apr 25

    How an excavator, using a rope and the lever principle, can move materials it's not designed to

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  10. Apr 23

    wtb algo to reproduce the stutters & granulations of degraded voice chat

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  11. Apr 23
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  12. Retweeted
    Apr 18
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  13. Retweeted
    Apr 17

    One of the most beautifully authentic things I’ve ever heard.

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  14. Apr 17
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  15. Retweeted
    Apr 13

    hydra-synth v1.2 is now online! try: code: Some new things: - master clock to speed up or slow everything down or go in reverse - dynamically add new functions and edit the glsl (!) 1/x

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  16. Retweeted
    Apr 14

    happy avril 14th

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  17. Retweeted
    Apr 14
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  18. Apr 14
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  19. Retweeted
    Apr 12
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  20. Retweeted
    Apr 11

    Anybody who thinks taxonomies can be universal and perfect is invited to put away a load of dishes in somebody else's kitchen.

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