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I spend all day at work writing music for videogames that exist, so in the evenings it’s nice to relax by writing music for videogames that don’t.
#amiga#retrocomputing#retrogaming#commodore#chiptune#syphus#protrackingwithsyphuspic.twitter.com/LpG6dTtIlWShow this threadThanks. Twitter will use this to make your timeline better. UndoUndo -
Writing an AM/FM synth in
@UnrealEngine. It doesn’t respect your naive Earthling concepts of, like, auditory pain thresholds or recognisable notes or whatever, but it looks cool on the vectorscope so I reckon it’s ready to ship.#gamedev#gameaudio#sounddesign#indiedevpic.twitter.com/Xt72T7EfRgThanks. Twitter will use this to make your timeline better. UndoUndo -
Come and work with me! We need gen gameplay,
@UnrealEngine & vehicle phys coders; UK based but fully remote. Generous terms & a zero-crunch policy. If you’re lucky, you might get to optimise some of my horrible audio code!#gamedev#indiedev#gamejobs#gameaudio#unrealenginehttps://twitter.com/cb_sword/status/1365257465584041985 …
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Brendan Ratliff Retweeted
I'm selling them for £25...
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It’s not an easy or fun build, mind. Tracking down microscopic SMD shorts ate more of my life than I’m happy with... If someone starts flogging these for anywhere under £50, I’d say jump on one.
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Built that wee RGBtoHDMI thing finally: amazing low-lag capture quality for £20’s worth of parts (including the
#raspberrypi!) Project lives here: https://github.com/c0pperdragon/Amiga-Digital-Video …#amiga#retrocomputing#retrogamingpic.twitter.com/TUuLJU0IwmShow this threadThanks. Twitter will use this to make your timeline better. UndoUndo -
Numbers station but it's a bingo caller
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Tbf the tooltip says "distance below which a sound is non-spatialized", so maybe radius is a typo/misnomer.
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(Or technically diameter, rather than distance - but UE uses the term distance elsewhere e.g. to describe falloff range)
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Context: this is for a 2D game (in a 3D engine, yeah, I know) so even with various camera/listener/y-axis-rotation hacks the L-R flip is painfully obvious when it occurs...
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Please help me establish whether I'm going mad,
#unrealengine#gameaudio#gamedev folks. 'Non-spatialised radius' in audio attenuation won't work unless it's 2x the att. shape radius - which suggests it's not a radius but a distance. Typo, or am I misunderstanding something?Show this threadThanks. Twitter will use this to make your timeline better. UndoUndo -
Just in case anyone thought
@Nullsleep had run off and left us - definitely not!pic.twitter.com/9O4a5ElmxTShow this threadThanks. Twitter will use this to make your timeline better. UndoUndo -
Oh man, that still makes me sad when I (regularly) think about it. But I will say this: they DEFINITELY had knives and it was my executive decision to place
@Nullsleep in the protective custody of the nearest well-bouncer'd nightclub, because they really wanted a piece of him.https://twitter.com/infinity_shred/status/1358848226238091265 …Show this threadThanks. Twitter will use this to make your timeline better. UndoUndo -
Big shouts to
@LidlBitchard in general for all the MD research he documented way back (https://amazingdiy.wordpress.com/2012/03/18/monotron-delay/ …), and to Kevin for sharing the magic number of 0.44v/octave which is how I was able to calculate the MIDI to CV scaling reasonably accurately! (http://picsynth.000space.com/monotron/pitchcontrol.html …)Show this threadThanks. Twitter will use this to make your timeline better. UndoUndo -
Btw all that line noise is from the Gotek LCD, just out of frame. Monotron’s very clean when that mucky delay isn’t doing its very nice thing
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Remixed yesterday’s SH-101 sync thing - now it sends CV pitch to the Monotron Delay! Tuning’s not bang on with a 12bit 3.3v DAC, but not bad. And the ribbon still works! What a lovely little synth for £45 and a wee bit of soldering.pic.twitter.com/ZLIdjCWys6
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I probably wouldn’t have done such a tidy mod a decade ago though - would’ve been Bodge City, population: me.pic.twitter.com/u36mZvs9Pl
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Built a tiny plugboard into the Monotron Delay so I can drive pitch/gate from the 101’s sequencer. Voltages aren’t scaled - maybe I can do that with a Teensy. All audio direct from the Monotron, unprocessed. Meant to do this 10yrs ago, never got around to it...pic.twitter.com/rqQVsP4Zty
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Made a MIDI to SH-101 sync thing with a clock divider knob and a wee display scavenged off a Gotek. 101’s EXT CLK is mega primitive and temperamental, but using it to run the sequencer frees up the LFO rate for cool shit!pic.twitter.com/s1JxQLsjik
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Roland SH-101’s internal sequencer going ‘bloop’ foreverpic.twitter.com/Pias1hl1Vi
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Repaired this very good grooveboy for a pal. Love these things.pic.twitter.com/xX6v79ORSF
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