Now, to the story. I'm probably going to spoil some stuff, because I don't care. If you're wondering "Is Death Stranding pro-life?" The answer is yes. Politically that's probably the most consistent element, tbh.
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Your "BB" (the weird fetus in a jar from the trailer) is needed equipment, and also represents the original sin of your whole operation. Sam coming to care for BB as a baby is fundamental to his character arc, freeing BB from the jar so it can grow up is the last thing you do.
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I'd probably have found the extreme pro-life message more annoying, though, if I'd cared for the characters at all. Sam is a boring cardboard hero, I never got over the weirdo-freakout aspect of BB and saw it as more than a messed up, kinda cool game element.
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The other characters are not much better- wooden, cardboard, stereotypical, with occasional aspects of weirdness that's kinda cool but doesn't really cohere. It would have really benefited from better dialogue writing. Just laughable. Sometimes terrible in a fun way, but still.
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The one exception was Deadman, who I kinda liked. That's the character modeled on Guilermo del Tormo, voiced by Jesse Corti. Deadman has some very funny scenes, and is a lot more lively and fun to interact with than the rest.
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Everyone's name is a word that's telling you how to feel about them, in a very cringey way. There are plot twists, but they're extremely easy to guess by paying attention to the names. The politics- even ignoring the pro-life stuff- are similarly heavy handed and crude.
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All that said, I found I really came to like and even sort of care about the world as a whole.
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After the apocalypse, humanity's few survivors are left in a world of death magic which is both their best means of survival and their greatest threat. Sounds like it'd be as corny as the rest, but I came to really feel I was there through the settings and game play.
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So that's Death Stranding: A terrible story with bad, cardboard characters you won't care about at all, heavy-handed pro-life politics, and way too many cutscenes (do yourself a favor, just skip them!), but still a really excellent game I'd recommend to anyone interested.
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Replying to @e_urq
sounds a lot like most of Kojima’s work. fixation on a very egregiously delivered political angle (nuclear proliferation, dangerous technology, etc.), stilted but endearing writing, a lovable world that’s also very strange like all the time. basically what I expected!
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lol I didn’t find it endearing, although my expectations may have been too high going in to appreciate its charms
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Replying to @e_urq
i haven't played it, so it's possible that his writing has lost some of its charm, or that i just find the MGS series endearing for nostalgic reasons.
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