A couple hours in, and I’m definitely struggling with the volume of cut scenes. So far it’s also not been as challenging as I was led to expect. I’d still probably say I’m enjoying it so far, but I’m not completely won over yet.
The game is extremely uneven. There's good, there's bad, and there's so-bad-it's-kinda-good. The gameplay is very solid, as expected- if it hadn't been I wouldn't have stuck with it so long.
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The core fetch quests have a soothingly repetitive quality, w/ variety and difficulty to keep them interesting (mostly- a few later runs became too easy). There are also pure shooter sections and BT escapes/fights, which are ok. (If you like shooters you'll probably like those.)
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Now, to the story. I'm probably going to spoil some stuff, because I don't care. If you're wondering "Is Death Stranding pro-life?" The answer is yes. Politically that's probably the most consistent element, tbh.
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Your "BB" (the weird fetus in a jar from the trailer) is needed equipment, and also represents the original sin of your whole operation. Sam coming to care for BB as a baby is fundamental to his character arc, freeing BB from the jar so it can grow up is the last thing you do.
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I'd probably have found the extreme pro-life message more annoying, though, if I'd cared for the characters at all. Sam is a boring cardboard hero, I never got over the weirdo-freakout aspect of BB and saw it as more than a messed up, kinda cool game element.
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The other characters are not much better- wooden, cardboard, stereotypical, with occasional aspects of weirdness that's kinda cool but doesn't really cohere. It would have really benefited from better dialogue writing. Just laughable. Sometimes terrible in a fun way, but still.
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The one exception was Deadman, who I kinda liked. That's the character modeled on Guilermo del Tormo, voiced by Jesse Corti. Deadman has some very funny scenes, and is a lot more lively and fun to interact with than the rest.
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Everyone's name is a word that's telling you how to feel about them, in a very cringey way. There are plot twists, but they're extremely easy to guess by paying attention to the names. The politics- even ignoring the pro-life stuff- are similarly heavy handed and crude.
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All that said, I found I really came to like and even sort of care about the world as a whole.
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After the apocalypse, humanity's few survivors are left in a world of death magic which is both their best means of survival and their greatest threat. Sounds like it'd be as corny as the rest, but I came to really feel I was there through the settings and game play.
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So that's Death Stranding: A terrible story with bad, cardboard characters you won't care about at all, heavy-handed pro-life politics, and way too many cutscenes (do yourself a favor, just skip them!), but still a really excellent game I'd recommend to anyone interested.
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