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  1. 5 hours ago

    The sketch of the new boss of the game ASCIIDENT made by text symbols. He is a humanoid. Does he look dangerous enough?

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  2. Jun 18

    I've just have made 7 graphics modes in my game ASCIIDENT(made by text symbols). Let me show you two new modes: 1) Very old LCD monitors 2) Dot Matrix Printer What do you think?

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  3. May 31

    Installing my ASCIIDENT requires several dozens of megabytes. So, pretty powerful retro mainframe should be used to play the game!

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  4. May 26
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  5. May 26

    I've just made the design of mushrooms for the new underground area for the game ASCIIDENT.

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  6. May 25

    Rusty Robot Wants to Cry - new soundtrack for a cutscene with the sad robot. Is it sounds ok with my strange voice?

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  7. May 23

    How I feel when developing touchscreen interface for retro game ASCIIDENT in text mode😅

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  8. May 19
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  9. Feb 4

    Hi guys! I'm trying to stream the creation of the boss by text characters in the internal editor for my indie game ASCIIDENT:

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  10. Feb 4

    "Snake" mode of movement for game ASCIIDENT. Hold down the Shift - the character becomes a snake on which the laws of physics do not apply. Steam:

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  11. Feb 1

    Hi guys! I just started to make a location "Upper Tier" for ASCIIDENT. A creature who lives here does not like humans. Steam:

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  12. Jan 29
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  13. Jan 28
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  14. Jan 24
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  15. Jan 22

    Holographic advertising. Like in Blade Runner 2049: "You Look Lonely" in my game ASCIIDENT made by text characters. The game on Steam:

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  16. Jan 16
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  17. Jan 11
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  18. Jan 8

    Just released a nine-track soundtrack for my retro game ASCIIDENT. What do you think about the text-style player? All songs in MP3 and WAV formats can be found here:

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  19. Jan 5

    The text layers are transforming (3d) while the camera moves in my game ASCIIDENT. When you move upstairs on the ladder for example you start to feel as you are looking up. Steam:

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  20. Jan 1

    I thought it was too safe in my retro game ASCIIDENT so I made beams of plasma lightning. I'll update the game soon. The game:

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