Mixed feelings about A Way Out. It's a fun adventure with a friend, and it's full of great ideas for co-op activities, but the dialogue is absolutely dreadful, which totally hamstrings its aspirations to be a serious, dramatic, character-driven story
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It's desperately in need of a script doctor. Most of the dialogue comes across like placeholder text waiting for someone to go in and punch it up. The stuff it does well it does really well, but it relies so heavily on you being invested in those characters, and I just wasn't
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My expectations were definitely high - maybe too high. It's 100% worth playing, and it does do a lot of interesting stuff, but it's much, much less good than it should be
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To end on a more positive note: -It's visually spectacular, especially considering its budget. It's not Uncharted, but it's an awful lot closer than you'd ever have expected -The novelty of it is really impressive. It never does the same thing twice, which is ace
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W odpowiedzi do @robinlvalentine
Curious--what platform did you play it on? I mostly agree with your analysis but there were some really, laughably bad visual moments for me on PS4. Wondering now if it's better on PC.
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W odpowiedzi do @duckvalentine
I played on PS4 pro, think we had a bit of framey-ness and some pop-in but mostly it was really fantastic. What did you run into?
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W odpowiedzi do @robinlvalentine
A whole lotta framey-ness and pop in, characters doing weird zooms or clips (I was not on Pro). The woods were gorgeous, but other areas (esp in the prison) looked bad. I remember raising eyebrows at the water in the sewer, for example, then admiring the fish pond a bit later.
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W odpowiedzi do @duckvalentine
Hmm that doesn't sound great - definitely didn't have anything has bad as that, so may be a standard hardware vs pro issue
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May be! I'll keep an eye out for a comparison video. I'm sure someone will do one.
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