One thing I wanted to say but we ran out of time: a game not being out yet doesn't absolve its marketing, its funding, or the choices being made in the lead up to its release from criticism.
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As I've said before: a subject like this demands that you handle it with 1000x the care that you would any standard, uncomplicated, fictional game. If you can't convince people you're handling a subject with empathy and thought, then yeah, you're going to get called out.
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anyway if you're still not sure what's up, read here: https://www.ign.com/articles/six-days-in-fallujah-is-complicated-and-painful-for-those-connected-to-the-real-events … or here:https://www.ign.com/articles/six-days-in-fallujahs-first-gameplay-trailer-reinforced-many-of-its-harshest-criticisms …
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Oh hell yes, I was waiting for this.
Dziękujemy. Twitter skorzysta z tych informacji, aby Twoja oś czasu bardziej Ci odpowiadała. CofnijCofnij
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Unfortunately this isn’t a discussion all of u all agree with each other was kinda disappointed
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There are plenty of contrary perspectives out there being given large platforms, so it was really good to see a major outlet uplift the criticism. I disagree with the idea that people can't have a useful discussion if they already agree on the basics of something.
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Ha I was curious about how it came out as I had no time to record anything g
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Wydaje się, że ładowanie zajmuje dużo czasu.
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