I'm growing frustrated at the final act of Bravely Default 2, but I'm coming to realize my frustration is mostly pacing-related. You're given a bunch of end-game "optional" tasks but no clear order in which to do them, and no content to fill in the gaps beyond grinding.
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I think there's probably an ideal way to move through these fights that allows me to level up as I go and be at the right power level for each fight but there's just no direction as to what that is, and you have to grind out the levels in between.
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I really loved BD2's first five chapters and will defend the "grinding" in those to the end, but in the end game it officially reaches a point where I'm just repeating the same fight with the same strat over and over again to get EXP. dull. annoying.
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W odpowiedzi do @duckvalentine
This is like....the endgame of many JRPGs. It is a system issue throughout the genre. Even many of the best games I've played require it to some extent.
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W odpowiedzi do @flcl4evr @duckvalentine
Friendly protip: no one here needs you to explain JRPGs, friend.
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Hey it's cool man we're fine!
Wydaje się, że ładowanie zajmuje dużo czasu.
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