I'm coming around on Shadowlands now that I'm in the swing of raising again, but aside from its rushed, linear leveling experience I think its worst offense is how little the game explains most of its endgame systems
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While you're sent to The Maw for quests occasionally, I have yet to be shown a compelling reason to visit it regularly. Torghast is at least a little better (and fun) but again requires you understand legendary crafting or it's pointless.
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Basically, instead of using guides for optimization, I'm using guides for "what is this?" Or "how do I do Basic Thing?" Which isn't great for players who aren't super tuned in -- though maybe at this point, WoW's main audience largely is.
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Okay thanks that's all good morning I'm gonna make coffee and do another Torghast run
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