I interviewed @AnselmPyta about The Longing, which turned out to be oddly suited to the tone of 2020 before any of us really knew fully what was in store. It's one of my favorite games I played this year:https://www.gamesindustry.biz/articles/2020-02-27-designing-the-end-of-all-longing …
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And thanks to
@XSEEDGames, I was able to get a wonderfully comprehensive interview with the developers, publishers, and localizers of Sakuna: Of Rice and Ruin:https://www.gamesindustry.biz/articles/2020-11-12-the-careful-cultivation-and-localization-of-sakuna-of-rice-and-ruin …Pokaż ten wątek -
And finally, one more time, I wrote about my Game of the Year -- Animal Crossing: New Horizons:https://www.gamesindustry.biz/articles/2020-12-18-animal-crossing-new-horizons-games-of-the-year-2020 …
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Thanks for supporting me and my work this year, everyone. 2021 looks extremely bright for me personally and professionally, and I'm looking forward to continuing to improve my craft. Now, fellow writers, please also go save PDFs of your own work and tell us what you're proud of!
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also, if I interviewed you at all in 2020, then that interview with you was my favorite interview. I'm serious. I pursued this career because I love telling the story of how the games we love get made. if you do anything that touches that, you rule and I loved talking to you.
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