Today's my last day of work for 2020, and I am going through and saving PDFs of all my big features (which you should also do!) so sure, here's some stuff I'm proud of from the year.
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I hate that I broke the news of Level-5 shutting down its business in North America, but I'm proud of the work that went into it:https://www.gamesindustry.biz/articles/2020-10-09-level-5-has-virtually-halted-operations-in-north-america …
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Thanks to
@oniongames, I was able to chat with the composers and musicians responsible for the eclectic, delightful soundtrack of Moon:https://www.gamesindustry.biz/articles/2020-10-14-sketching-out-moondays-thelonious-monkees-and-the-music-of-moon …Pokaż ten wątek -
And thanks to
@XSEEDGames, I was able to get a wonderfully comprehensive interview with the developers, publishers, and localizers of Sakuna: Of Rice and Ruin:https://www.gamesindustry.biz/articles/2020-11-12-the-careful-cultivation-and-localization-of-sakuna-of-rice-and-ruin …Pokaż ten wątek -
And finally, one more time, I wrote about my Game of the Year -- Animal Crossing: New Horizons:https://www.gamesindustry.biz/articles/2020-12-18-animal-crossing-new-horizons-games-of-the-year-2020 …
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Thanks for supporting me and my work this year, everyone. 2021 looks extremely bright for me personally and professionally, and I'm looking forward to continuing to improve my craft. Now, fellow writers, please also go save PDFs of your own work and tell us what you're proud of!
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also, if I interviewed you at all in 2020, then that interview with you was my favorite interview. I'm serious. I pursued this career because I love telling the story of how the games we love get made. if you do anything that touches that, you rule and I loved talking to you.
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