If ever you needed proof of whether shareholders are aware of or even care about certain issues, here's a breakdown. Call length: 49m37 Questions on sales: 6 Multiplayer: 3 DLC: 3 Witcher 4: 2 Epileptic triggers: 0 Crunch: 0https://twitter.com/GIBiz/status/1339174410473918464 …
disagreeing with Chris is a joy because I learn *SO MUCH* every single time I do. he's brilliant. :)
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seems like he should be learning from you on this one...
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I’m not saying it’s right. But the context of the call is so investors (who may not even know anything about making games) can learn about the company’s strategy. The only reasons these calls are made public is for the benefit of other investors and business media
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