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real talk I feel like Animal Crossing should become the standard for like, the idea of Games as a Service (as it's used these days) or any game that's promoted as having an extended life cycle and projected update schedules.
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This could be sleepy brain talking but I just feel like it's really nailed what it means to be a regularly updated experience, having several content updates a season giving it a potentially infinite lifespan going forward. ie exactly what many GaaS models claim to be but aren't
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