Divinity 2 is an amazing game that falls apart both in terms of gameplay and narrative structure at Arx. Lots of just weird moments where characters that ought to have reacted didn't, weird writing, and nonsense conversations.https://twitter.com/imranzomg/status/1270928673806274560 …
we played on story mode so this may not be true at all difficulties but I thought it varied WILDLY between stupid easy and too stupid hard, and also just the way some of the quests were laid out ended up being really confusing and hard to follow
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I agree with that. Sometimes I’d be REALLY strong against one group of enemies (magic vs. physical or element type or whatever) and sometime I was woefully unprepared. I suppose with experience and planning I could’ve figured out how to be more versatile, but

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I think they have a winning formula that just needs some tweaking to really take it to the next level. The fact that every line of dialogue is voice acted just blew me away for a game like this. And all of the other stuff you said =)
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