Divinity 2 is an amazing game that falls apart both in terms of gameplay and narrative structure at Arx. Lots of just weird moments where characters that ought to have reacted didn't, weird writing, and nonsense conversations.https://twitter.com/imranzomg/status/1270928673806274560 …
I guess if that's the game, that's the game, but it was just a big downer at a time when everything in the world seems overwhelming already.
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Anyway I like the game A LOT, there is so much good, the characters are cool and the writing is mostly sharp and the systems are fun as shit and some of the battles are really interesting and the MUSIC gosh!!!! But the final third just, blah, did not work for me on so many levels
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Agree with you here too. I know some people love “hard choices” where there isn’t a clear good one, but I prefer the Captain America role of always playing the hero. Maybe its success will spawn a wave of “Divinity-likes”. Perhaps one set in a more optimistic world.
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it just felt uncomfortable in a meaningless way to have struggled the entire game and have every final option be either "bad, then worse" or "sounds good, but actually bad." like not even an "imperfect, but okay and a bit hopeful" one. felt like a gotcha.
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