I have played so many games at so many shows where developers, especially smaller devs, are super apologetic for weird bugs/missing textures/ugly things that snuck into the demo, because they're (reasonably) terrified someone is going to eviscerate them in a previewhttps://twitter.com/corybarlog/status/1220080874990891008 …
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speaking of, if you want me to think these thoughts at you at PAX East, let me know (I'd love to interview people making cool stuff about their cool stuff and how they're making it)
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Mmm, even with Early Access reviews that I *do* write (also have a "no preview" policy though), I simply don't do a review until I think it's ready to have its first EA review. And I'm generally kinder early on, knowing shit will get fixed, probably improved.
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this! yes! it's to get the idea of what the game is out there to your audience and why they might be interested. the purpose of previews isn't to dunk on an unfinished game. It's not a review. If you think it's uninteresting to your audience, don't write about it.
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if they kick you out of a show for giving people cakes then that's a show I don't want to go to
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Wydaje się, że ładowanie zajmuje dużo czasu.
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