So worker-run co-ops kinda break if you scale them past a certain point (<cough>Valve<cough>), but has there been any research done in responding to that by basically stacking co-ops? If an self-organizational unit of say 40 works, has anyone just tried stacking those deeper?
is Motion Twin....sort of doing this now? kind-of-not-quite? https://www.gamesindustry.biz/articles/2019-09-25-dead-cells-reaches-2-4m-units-sold-as-motion-twin-establishes-new-label …