side note, there's something weird going on with their fact sheet where I cannot find a web archive anywhere of the current version on the website, which says the company launched in Dec of 2013. All old versions just say 2013.https://twitter.com/GIBiz/status/1161754877430812674 …
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I want to be clear that this doesn't mean they ARE responsible for these chargebacks. But it's really weird that they picked this very specific point to dig in on instead of just going "okay if you can prove it, then we'll refund you" like they did EVERYONE ELSE
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This whole saga illustrates the importance of industry coverage, even basic facts like when companies start, who works there, and what they are doing. Sites like
@GIBiz,@gamasutra,@gamedailybiz, and@GamesBeat are integral for holding folks accountable even years down the line.2 odpowiedzi 1 podany dalej 6 polubionychPokaż ten wątek -
Like, another discrepancy: They said G2A Goldmine was founded in June 2013, but my understanding of its function is that is NECESSARILY NEEDS the marketplace to exist. That's the case now, but aside from web archives there isn't much concrete as to how it worked at the start.
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anyway, weird day learning about and thinking about something that should've been a non-issue. buy your games from legit storefronts and support the devs that make them, everyone, thanks.
Wydaje się, że ładowanie zajmuje dużo czasu.
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