Tales of Vesperia being a bit older hasn't bugged me until this morning, when I died stupidly in an unimportant fight that occurred one huge boss battle and several cutscenes after my last save. As far as I know, there was nowhere to save before Unimportant, Dumb Fight.
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Like, Tales games haven't had random encounters in...forever? But by eliminating them, the game leaves it up to the player to guess how much they want to grind to tackle the next boss fight (those wolves at the end of Ehmead Hill, holy crap)
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Anyway, I like Tales of Vesperia still, that's all, I'll push through that section after work today.
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I agree they should have put an auto save in. It shouldn't have been too hard since the world map has the ability to do as such but again I'm not a developer so I'm speaking out of my ass. I completely agree. I had the same experience last night I was like naw, I'm good.
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Wydaje się, że ładowanie zajmuje dużo czasu.
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