Okay, yes, I had an amazing year as a writer. Yes, I'm proud of it. Half the time I'm still like "who the fuck let me write on the Internet" but also, also, also, look at these things I'm proud of.
My editor asked me over drinks at E3 if I'd be willing to tackle something called "conflict minerals," which ended up being (I think) the most important thing I wrote all year:https://www.gamesindustry.biz/articles/2018-06-19-apple-worlds-company-conflict-minerals …
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I got to talk to fantastic developers about games, ideas, and feelings in design that I loved: https://www.gamesindustry.biz/articles/2018-11-05-how-to-design-for-coziness-and-kindness …
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And I got to interview the illustrious
@geoffkeighley about TGAs, past and future:https://www.gamesindustry.biz/articles/2018-12-06-seeing-the-past-and-future-of-gaming-through-the-game-awards …Pokaż ten wątek -
I have been feeling the shitty creep of imposter syndrome again since my Voodoo piece went around last week. Thinking of this was a good reminder that I've done good work, and will keep doing better work as long as I keep learning. I am so, so grateful to do this.
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