dream shrine

@dreamshrineorg

A quiet place to develop. Games and gamedev thoughts of

Auckland, New Zealand
Vrijeme pridruživanja: ožujak 2019.

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  1. Prikvačeni tweet
    29. stu 2019.

    I guess I have to at least summarise the things we're working on - puzzle game about experimenting and developing theories (primary) - card game called Witching Lands - turn based tactics game (dormant) - life sim about the amoral arc of evolution (waiting)

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  2. proslijedio/la je Tweet
    22. sij

    Takeaways: - There are a lot of hit games that do not get written up in the press at all. - Reviews are no longer a prerequisite for driving sales. - You can't stay up to date any more just by reading reviews. - Lots of invisible market niches to develop for!

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  3. proslijedio/la je Tweet
    23. sij

    tryin' to concen..t.rate.... hehe...... cc

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  4. proslijedio/la je Tweet
    23. sij

    “Gamification” but making apps more like “Secret of Mana” or “Morrowind”: strange universes with coherent aesthetics, fragments of mythology and alien science, magic, stealth, high imperial drama, cosmic plots, mudcrabs, robotic NPCs

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  5. proslijedio/la je Tweet
    21. sij

    We're super pleased to reveal our Early Access Date!🎉 FEBRUARY 6TH, let's gooo! Wishlist on Steam 👇 Early Access will include a brand new world as well as other goodies.😉

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  6. proslijedio/la je Tweet
    20. sij
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  7. 20. sij

    I guess a world designed around peace and reassurance is bound to have some things in common with a general utopia. It takes an image of what Will MacAskill calls "the long reflection", a proposed period of patience, care, and strong longtermism.

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  8. 20. sij

    One of the things I wrote for this may end up prequelling crycog, even though it was mostly just written to get you off to sleep.

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  9. proslijedio/la je Tweet
    15. sij

    want to see a modern take on the kind of old, baroque, game UI that takes up 3/4s of the screen. Characters’ social state represented by an intricately rendered model village with little people walking around in the bottom left quadrant or something on screen at all times

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  10. proslijedio/la je Tweet
    3. sij

    Here's a piece of artwork made in Dreams by one of my big Dreams idols, . We haven't seen much of his Dreams work yet (hopefully we will see more when Dreams is released February 14th). This scene was made by him on a Playstation 4.. what a game changer!

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  11. proslijedio/la je Tweet
    2. sij

    This is really awesome!!! 2 of the top grossing PWYW jam entries this year we're entries to our Halloween jam. Congrats to and

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  12. 28. pro 2019.

    Most game development hours are spent on doomed, premature attempts to build heaven infertile and with no protectors

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  13. proslijedio/la je Tweet

    jackalope in blood moon

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  14. proslijedio/la je Tweet
    27. pro 2019.

    this photograph from the super nintendo world construction possesses some surreal architectural energy

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  15. proslijedio/la je Tweet
    22. kol 2019.

    Eleusis is our newest card game that doesn't suck! In this game, one player is "God", and everyone else plays scientists who desperately want to become prophets. ...It's probably easiest if you just watch the video.

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  16. 21. pro 2019.

    I still visit once a month. I don't care if they never post again. It's not about reading the posts for me.

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  17. proslijedio/la je Tweet
    9. pro 2019.
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  18. 17. pro 2019.

    Admittedly, "one of SU&SD's best" covers, like, a full quarter of their output

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  19. 16. pro 2019.

    Watching people figure out inductive reasoning feels like watching abiogenesis for me. Getting to see that moment the fire takes, again and again. Even if that's all this game ends up being good for, maybe that's enough.

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  20. proslijedio/la je Tweet
    10. pro 2019.

    The Haunted PS1 is organising a collboration in the form of a "demo disc" the project will bea small game launcher full of demos for games from the past year or releasing in 2020 from developers in our community. Sign up here before end of 21st Dec:

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  21. 7. pro 2019.
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