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Doug Binks @dougbinks@mastodon.gamedev.place
@dougbinks
Gamedev making with OSS: Runtime Compiled C++, enkiTS enkisoftware.com/devlog ex-physicist ex-AAA. He/Him. @dougbinks@mastodon.gamedev.place
UKavoyd.comJoined February 2011

Doug Binks @dougbinks@mastodon.gamedev.place’s Tweets

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This is likely one of my last messages on this platform, so if you want to follow updates on my open source work enkiTS, enkiMI, RCC++ etc. or then do check out our website enkisoftware.com for other links or @dougbinks@mastodon.gamedev.place
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PSA - if you use Twitter to login to your enkisoftware.com account: Add another authentication method in case Twitter stops working Go to enkisoftware.com/accountconnect & add any of the following: - email address & password, or - 3rd party auth. with Google, Github, or Steam
one thousand game GUI examples for you to learn from!
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Right, let's celebrate this properly. We did it, the Game UI Database has finally reached 1000 games!! It goes without saying that I never expected to hit this milestone, and I couldn't have done it without you all. gameuidatabase.com 1/? #gameui #gamedev #uiux
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wanna join a small early community to create, remix, play, and mess around in a creative multiplayer space together? this is what we've been up to for some time🎉
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Hi! Do you want to be an early community member of our multiplayer, online world of creative-chaos? It is a place for you to talk to friendly creatures, throw together fantastical scenes, build cozy imaginary treehouses, add simple game elements, and more. medium.com/embarkstudios/
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Long, somewhat depressing, but fascinating thread. Talk about sustainability (wind vs oil, replacing gas cars w electric, etc) is incomplete if not including the externalities of producing these things.
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COPPER🧵redux. I live near one of the largest copper mines on earth (Kennecott Utah Copper - KUC). I helped manage a smaller copper mine for 8 years. Observation: Wind/Solar/Battery Proponents & ESG bean-counters are completely out of touch with copper mining & production.
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Over the last decade, global SUV ownership has doubled. If it keeps growing at its current rate, increased SUV ownership will offset the entire emissions reduction from electric vehicles. Plus they’re much more likely than smaller cars to kill pedestrians.
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As per their previous tweet, is looking for people "interested in learning more how SDFGI works and/or giving us feedback on improving it" in
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Friday 28 at 5pm CET we will discuss SDFGI implementation in Godot with interested rendering devs who want to learn/give feedback to improve it! Send a me DM for call link if you want to join! Here are the SDFGI slides to see before if it interests you: docdro.id/YNntL0e
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Are you a rendering person and would be interested in learning more how SDFGI works and/or giving us feedback on improving it? I want to organize a call next week to show slides and discuss it. If this is your thing and want to take part, send me a DM to help find the best time!
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In the next weeks, I will be working in cleaning up and putting together a presentation on how SDFGI works (or more like, how it should work with all the changes pending). If Rendering + GI is your thing and are curious about how Godot intends to solve GI for 4.0, stay tuned!
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Right that’s me off on holiday, so I’ll give this one last Friday night push. Coders - we’d love to hear from you!
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I'm on holiday next week so I'll stop banging on about it for a bit, but until then... we're looking for a generalist programmer to join our small well funded team and make fun games! Look at these happy faces, they could be your new colleagues! ant-workshop.com/jobs_2022_09_g
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