I’m endeavouring to do both in my research. I love video games so I want to celebrate the exposure and interactivity that they can give to historical periods, but I also think it’s really important to acknowledge and challenge the myths and toxicity that they propagate too.
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Replying to @amechamberlain @LeonieVHicks and
The series seeks to explore the complexity of games from many angles with multiple focuses (of course! It’s the TPM way!) - we’re always looking for contributors if you’d be interested in writing. WoW is a longtime passion for me so I’d love to read what you’re working on!
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Replying to @DrSyrin @amechamberlain and
Even consulting. You are talking about two of the most toxic white, not to mention one known for violent misogyny and yet you are unclear who you want to read this? Do you want this to be weaponized at 2/
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Replying to @dorothyk98 @DrSyrin and
The most vulnerable. Are you that interested in audience that you are fine with toxic white readers eating this series up like catnip because you haven’t overtly signaled you are not a white supremacist publication? The mainstream gaming journalism is better than this. 3/
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Replying to @dorothyk98 @DrSyrin and
How can a games studies scholar who intersects w/ medieval not get the absolute potential to weaponize the intersection of this? You are teaching to a public audience of numbers you have pulled in this article. Where is the signal that you or this series is not for the alt-right.
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Replying to @dorothyk98 @DrSyrin and
Look at all the recent gaming books that address race, gender, LGBTQIA, everyone of them address GG and white supremacy. The ones that don’t thought it was fine to invite Bannon to a gaming conference. Do you understand what kind of damage you can do to harm diverse gamers?
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Replying to @dorothyk98 @DrSyrin and
What is more important? Your love or the violence and harm these cultures have caused? And what exactly is not being critical and signaling that you are not a white supremacist so complicated to do? The rhetoric of “love” was what GG used to justify violence.
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Replying to @dorothyk98 @DrSyrin and
The rhetoric of “love” was what the sad puppies used to go after
@nkjemisin in#RaceFail. So please, using “ love” only follows exactly the logic of the toxic swarms. Who the hell are you going to harm by continuing w/out clear antiracist, feminist, LGBTQIA affirming message?1 reply 0 retweets 9 likes -
Replying to @dorothyk98 @DrSyrin and
And please, multiple angles in this arena is both sides BS. There is no multiple angles to GG, toxic misogyny, antiracism, and the horrors of the alt-right. Multiple angles is complicity to violence and dehumanization. This is not a theoretical issue. Ppl have been hurt.
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Replying to @dorothyk98 @amechamberlain and
In consideration of the colleagues tagged in this thread, and for those just arriving, let me be extremely clear: in my earlier tweet, the ‘many angles and focuses’ referred to the subfields & interdisciplinary approaches of games studies. It did not refer to GG, “2-sides” etc.
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Otherwise what is it? I mean shall I start listing the various hot messes in those gaming subfields and interdisciplinary approaches? Like literally I am seeing the toxic dumpster fire of the games listserve and we do not want to discuss these things?
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Replying to @dorothyk98 @DrSyrin and
So “psychology” will be an interdisciplinary approach and we are going to decide not to call BS on this angle that says toxic masculinity does not exist when it is literally killing ppl?
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