Patric Mueller

@dingir_bhaak

Making software: nethack forks, roguelikes, kindle readers, linux programs

Joined April 2009

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  1. 6 hours ago
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  2. Retweeted
    23 hours ago

    Why are people from Norway so good at editing files in Linux? Their ancestors are vi-kings.

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  3. Retweeted

    Me 7 years ago had some great ideas.

    Screenshot of Facebook memory that says: “if started as a joke but now I kinda seriously want a tattoo that just says ‘ALIQVID.” So that way, when someone goes, “oh, cool tattoo, what does it mean?” I can shrug and say, “oh it’s just something in Latin”
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  4. Retweeted
    Mar 18

    My favorite thing about computer vision attack vectors is all the attacks have a Looney Tunes energy like how far are we away from people painting tunnels on walls lmaoo

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  5. Retweeted
    Mar 18

    The Expo 2021 is happening March 25 at The Temple of The Roguelike via roguenet, each game will have a booth, and people will visit and discuss the 7DRL. If you want to participate with your game, please fill this form!

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  6. Retweeted
    Mar 16

    208 successful 7DRLs this year - a new record!

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  7. Retweeted
    Mar 15

    Submissions to the 2021 Challenge are now closed! out of 1200 people who registered, we had 264 submissions, 204 of which claim to be a completely new . Check them out at , here are some screenshots! 1/n

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  8. Retweeted
    Mar 14

    Jeff Lait's 7DRL this year is a riff on Genshin Impact:

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  9. Retweeted
    Mar 14

    A few thoughts after about my 2021 game Starcharted Islands. What made it in: -Proc gen islands and a big ocean map -Ship movement with momentum and speed under wind influence. It let's you not go everywhere, you have to turn and break. 1/

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  10. Retweeted
    Mar 14

    "The Dungeon Dies With Us" is my multiplayer Roguelike where dungeon suffers permadeath* when all adventurers do: Built with & my / addon (see: if you want an Open Source release).

    Screenshot of multiple game clients connected to two dungeons.
    Player death screen in the Ominously Clean Dungeon.
    "The Dungeon Dies With Us" title screen.
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  11. Retweeted
    Mar 14

    Jajaja, me suena qua había algún cachondeo por ahí con el tema puertas en no? Pues ahí están las mías. Ya en la recta final del

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  12. Retweeted
    Mar 14

    My entry is done! An exploration of height and more active combat in a traditional roguelike.

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  13. Retweeted
    Mar 14

    Each layer of the ruins under Echo Down is someone else's Echo Down. We're gonna keep working on it but the first iteration of Echo Down, the game that , and I have been working on this year is submitted on itch!

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  14. Retweeted
    Mar 14

    Finally done with ! You can play the game made by , and me right here: Let me know what you think!

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  15. Retweeted
    Mar 14
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  16. Retweeted
    Mar 13

    You are a lichen having a nice day in the dungeon when a wizard polymorphs you into an octopus! it is day 7 and Octorogue is out ~ I had loads of fun making it, and I'm really happy with how it turned out!

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  17. Retweeted
    Mar 13

    I've just published my game for jam. Unfortunately I couldn't finish all the features I planned, so game is incomplete, however it's fully playable. It took me around 5 days to finish it. The game is here:

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  18. Retweeted
    Mar 13

    Betatesting the game...

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  19. Retweeted
    Mar 13

    I once was sitting in O’Hare airport reading a book of Latin poetry when a guy looking like a monk walks up to me looking utterly lost and asks “Loquerisne Latine”? (Do you speak Latin?) To which I answer “Ita, possumne te adiuvare?” (Yes, can I help you?.)

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  20. Retweeted
    Mar 13

    There's already a lot of entries this year, be sure to bookmark this page if you want to try out a lot of new roguelikes:

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