Mikael Deurell

@deurell

Hike like there’s a bottle of wine at the top.❤️

Stockholm, Sweden
Joined May 2013

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  1. Apr 23

    I’m not the fastest but I always get the job done. And I have fun doing it! Pretty much like work. :) Lovely to be running fun races again. <3

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  2. Apr 19

    Exactly 20 years ago today. And she said yes! If she only knew back then what she was getting herself into. :) On a romantic hike through Sarek. What a ride! <3

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  3. Apr 16

    I’ve had worse Saturdays. 👌🔥

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  4. Apr 15

    So Mikael how would you describe your professional career? Well, I wrote my best software in 6502 asm on the C64 and the rest of my career is a fun journey to get back to that quality, teamwork and level of fun. Ok?

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  5. Apr 15
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  6. Apr 12

    I love doing gig interviews that suddenly branch out to a really nice chat about 6502/68000/copper/blitter/shadersn'oldschoolstuff. So many nice, fantastic people out there. And so many old school patterns that are still applicable in gamedev today. Nice!

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  7. Apr 8

    My favourite piece of the game is still that the sword fighting mechanics that could have been defender of the crown style, instead became an insult quote competition. Lovely. :) A masterpiece!

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  8. Apr 8

    Had to replay it, still love it! <3

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  9. Retweeted
    Apr 5

    Interested in Metal and C++? We've just released 11 self-contained code samples spanning from how to create a window, to instanced rendering, to compute, and even how to perform a GPU frame capture from C++! Dl here:

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  10. Mar 14

    Underättelseutbildningen från fallskärmsjägarskolan på 90-talet känns helt plötsligt superrelevant. Som att skriva und-prov varje dag utan att någon rättar. Är det inte galet att det fortfarande är så mycket T72or?

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  11. Mar 3

    It was cool when I was at Uni. 500 years ago. I promise!

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  12. Feb 19

    Back in the air again. 🪂❤️

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  13. Jan 27

    So, a big thank you to all wonderful people I’ve worked with the last 8 years at Microsoft and King. I’ve learnt a lot and it was a true pleasure! Now, a bit of rest, skiing and focus on family. Then on to the next adventure! More on that later… Take care!

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  14. Jan 27

    Oh, and this quote is still valid! The quality, clever design and attention to detail in this engine is super refreshing and made me work even harder to improve as a C++ dev. Thank you friendly Defold ex Kingsters. <3

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  15. Jan 27

    I’ve been reading and writing C++ like a maniac the last 8 years. I really liked the engine I worked with, lovely retro casual chic. But the best code I’ve laid my eyes on during this project is actually public, and a different engine. Go check it out! <3

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  16. Jan 27

    Funny that I started doing this together with a great friend and former boss at Microsoft. And now Microsoft is buying Activision, Blizzard and King. Full circle!😀 We must have done a good job. 😉 And I found my old blue badge today. Still super proud of that one. ❤️

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  17. Jan 27

    Got contracted 8 years ago by Microsoft and King to port the Candy Crush C++ based game engine to all new Microsoft platforms. It took 12 months. I stayed for 8 years. Got to work with awesome and friendly people. This is my last week. Thank you all! It was an awesome ride! <3

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  18. Jan 23

    Soothing in a weird way. Feels more like an old disc defrag run.

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  19. Jan 23

    Well that was fun. dotnet rastafari console switcher board hippie stabilizer v0.1.

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  20. Jan 22

    So after almost 8 years earning a living writing engines and switchers in C++ I write another one in C# as a fun weekend project. And rendering with Spectre.Console Coxels. Wonderful project. Gotta love that name... :)

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