Jokes aside, we have a 90-day responsible disclosure window for ShofEL2 ending on April 25th. Since another person published the bug so close to our declared deadline, we're going to wait things out. Stay tuned.
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That's definitely playable! Amazing work!
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Nah, it's really not. Framerate scaling on emulators doesn't work the same way as it does on PC / console games. If you drop frame, you drop audio samples, etc. Anything under 30FPS is very much unplayable.
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That's pretty amazing, considering it's also running Android at the same time!
Thanks. Twitter will use this to make your timeline better. UndoUndo
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