Just did the maths re: cost: each hour of 1080p 60FPS gameplay streamed from EC2 cost me $0.364. That's including bandwidth + instance cost.
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Replying to @mister_borogove
@mister_borogove if you assume $1500, if I play less than 4120h it's less expensive2 replies 0 retweets 0 likes -
Replying to @mister_borogove
@mister_borogove a phone could stream 1080p 60fps nowadays. I think you're overestimating what's needed to stream games.1 reply 0 retweets 0 likes -
Replying to @mister_borogove
@mister_borogove they serve different purposes, and if I can keep an expensive laptop and get rid of a gaming desktop, that's a win :)3 replies 0 retweets 0 likes -
Replying to @delroth_
@delroth_@mister_borogove with compression is another story, but it's lossy. Then codecs come into play and burn CPU or GPU time too.1 reply 0 retweets 0 likes
@rhymebyter it is lossy, but the GRID GPU on the EC2 instance has NvFBC support for hardware compression. The HW supports 1080p/60fps h264.
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