Getting this emulator up and running #Dolphin better work for me. I desperately want a #MultiThreaded emulator for #GameCube.
-
-
Replying to @Halbridious
@Halbridious Dolphin already parallelizes as well as it can: CPU and GPU are run in two separate threads, DSP can when using LLE2 replies 0 retweets 0 likes -
Replying to @delroth_
@delroth_@Halbridious openmp/jobswarm/libmuthmicrothreading small tasks not possible there ?2 replies 0 retweets 0 likes -
Replying to @tuan_kuranes
@tuan_kuranes@Halbridious we could potentially paralellize JIT and optimization passes but that doesn't help most cases (running hot code)1 reply 0 retweets 0 likes -
Replying to @delroth_
@delroth_@Halbridious // jit from opt maybe could lead to further optimisation as in http://groups.inf.ed.ac.uk/pasta/papers/pldi044-bohm.pdf …1 reply 0 retweets 0 likes -
Replying to @tuan_kuranes
@delroth_@Halbridious sexier point in favor of that paper http://blog.solaris.bytelabs.org/articles/2011/05/12/parallel-trace-based-jit-in-action …2 replies 0 retweets 0 likes
@tuan_kuranes @Halbridious this paper doesn't really apply to Dolphin since we already JIT everything - not just hot loops/traces
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.