@okayultra @dblbd Does pleasure usually (statistically) increase with intelligence enhancement? Sounds more like an indirect possibility.
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Replying to @DIA_operative
@DIA_operative@okayultra Optimal hedonic design is to keep pleasure scarce, for a sharp-edge to incentives.1 reply 0 retweets 2 likes -
Replying to @dblbd
@dblbd@okayultra It does sound like a paradox to have a transhuman mind with even greater drive toward instant gratification than us...3 replies 0 retweets 2 likes -
Replying to @DIA_operative
@DIA_operative@okayultra Unearned gratification is a systems dysfunction.1 reply 0 retweets 3 likes -
Replying to @dblbd
@dblbd@okayultra First one to build a fully automated luxury machine loses.1 reply 1 retweet 3 likes -
Replying to @okayultra
@okayultra@DIA_operative Given the biological and socio-technical lineages its emerging from, the main thrills are coming from weapons. ...1 reply 1 retweet 2 likes -
Replying to @dblbd
@okayultra@DIA_operative ... Primary context isn't goods acquisitions, but games. You want primarily what you need to win with.2 replies 1 retweet 3 likes -
Replying to @dblbd
@dblbd@okayultra A luxury machine might be useful in sothing the aching limbs of cosmic warriors and space colonizers...1 reply 0 retweets 3 likes
@DIA_operative @okayultra "Are you sure we can't interest you in any luxury items beside a mountain of skulls?"
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Replying to @dblbd
@dblbd@okayultra "Where we're going just the sight of another living being will be considered a luxury"0 replies 0 retweets 1 likeThanks. Twitter will use this to make your timeline better. UndoUndo
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