To be clear, while the experiment is unblocked and works fine in Firefox, it's not quite right to say that it "works" in Edge after switching the UA string.pic.twitter.com/C1L8c28HCr
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To be clear, while the experiment is unblocked and works fine in Firefox, it's not quite right to say that it "works" in Edge after switching the UA string.pic.twitter.com/C1L8c28HCr
I haven't played a lot with it but I didn't have any issue on my side running on Win10 17133 (RS4). Anyway, building this kind of experiences cross-devices and browsers shouldn't be an issue, specifically for Google. WebGL is stable and well implemented everywhere now.pic.twitter.com/1cLWBdrvhc
There's only two explanations for this: 1. Incompetent web developers at Google. 2. Deliberate anticompetitive business practice in action in a Google product. Neither makes Google look very good.
Google repeatedly says they don't have the resources to test in more than one browser
When can we start calling Chrome the new IE 6? I am happy to take up blue beanies against this kind of thing. We have the power.
Isn't it ironic that the same CEO stands for diversity.
ça fonctionne aussi dans Firefox
holy crap!! It's awful practice by Google to do such stuff but you just showed me an awesome dev menu in Edge I didn't know of yet :-)
Why would Firefox force you to switch to Chrome? #fxhelp
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