DarkGod

@darkgodone

Developer, game creator, all around god-like person, maker of

Maj'Eyal, Shandral System
Joined November 2013

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  1. 29 Oct 2020

    So it looks like there is a new update for ! With necromancers! And class evolutions! And a freaking ton of stuff, as usual ;)

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  2. Retweeted
    11 Aug 2020

    Dungeonmans is five bucks today, and The Traditional Roguelikes Bundle is now live! Caves of Qud, Sword of the Stars: The Pit, ToME, and UnReal World are all on sale too. Now is the time to go die in a dungeon on the cheap.

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  3. 4 Aug 2020

    So today I asked community on discord to go write down their ideas for class evolutions. Chaos ensued! 60+ people editing the same document is FUN to watch :)

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  4. Retweeted
    30 Jul 2020

    Lead expeditions into the depths of unexplored jungles to discover new animal species and native cultures. page launches today and we have a new trailer to celebrate, followed up by a gameplay session. Don't miss it!

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  5. 27 May 2020

    The upcoming 1.7 patch for has a full rework of the Necromancer class... if you are curious, I've made a detailed post about them over there:

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  6. 7 Jan 2020

    And now I realize I totally forgot to put out the last few releases on twitter! Shame on me! So here we go, biggish patch 1.6.6 is out for !

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  7. Retweeted
    23 Dec 2019

    Checking out Tales of Maj'Eyal today! The king of modern roguelikes! Next episode is here! #

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  8. Retweeted
    24 Dec 2019

    I just went into Last Hope and the whole city is decorated up for Christmas. Thanks for the great game, DarkGod. Merry Christmas to you, and also to all of my fellow Tales of Maj'Eyal players!

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  9. Retweeted

    Jupiter Hell 0.8.5 "Hounds of Hell" update is live! The bad boy roguelike that insists to be turn-based, grid-based, randomly generated with full permadeath -- like the roguelikes of old! Spiritual successor to "Doom, the Roguelike"! Please RT <3

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  10. Retweeted

    Jupiter Hell 0.8.4 "Infernal Intellect" update is live! We're celebrating with a -20% discount on Steam, so it's a great moment to jump in! Turn-based, grid-based, randomly generated, spiritual successor to "Doom, the Roguelike"! Please RT and share <3

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  11. 11 Oct 2019

    Little graphical test for a new spell I'm developing for a "kind of" new class for . Spell is called Reality Breach ;)

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  12. 22 Apr 2019

    So, if you've been wondering "What the hell is DG planning for ?!" Well, wonder no more my good minions!

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  13. 18 Apr 2019

    What is that?! What is happening in the Far East??? VROOOOMM

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  14. 12 Feb 2019

    Today's random tidbit: I have coded the online chat so that when I speak in FULL CAPS, the screen of players shakes. Why you ask me? BECAUSE I CAN! *shakes incomming* :)

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  15. 9 Dec 2018

    Sometimes the best reviews for a game are the shortest ones. Though only 3k hours is short, I saw somebody with over 5k ;) PS: you want games with simple yet beautiful reviews I'm *sure* :)

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  16. 27 Nov 2018
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  17. 17 Nov 2018

    Today is the 9th anniversary of the first line of code! To celebrate there is a little ingame event and an horribly long story of early history of the game at ! Enjoy!

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  18. 22 Sep 2018
    This Tweet is unavailable.
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  19. Retweeted
    24 Aug 2018

    Okay, next up: Paris, France! A couple of us from Valve will be hosting a gathering and talk (and mixer) for indie developers in Paris on Sept 13. Interested? Please DM me with info about what you are working on.

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  20. Retweeted

    Found this chart on the internet. Someone except me is still fighting the good fight :P

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