Hey Lachlan, I'll answer them the best I can.
3. Basically frame rate independent is the game runs the same no matter the frame rate (but you’re always going to have problems with a really low frame rate). Have a look into delta time, it’s used to change things per second rather than per frame.
-
-
4. You shouldn’t have to choose between them, you can make efficient code neat. Things like a consistent code style, meaningfully naming things and adding comments explaining hard to understand code make a big difference.
-
4. The goal is to make your code clear enough that someone else can understand it without too much effort.
- Show replies
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.


