Writing company tech documents:
'Don’t use GameObject.Find(), even when you think you don’t have another choice, there is always another choice.' #unity3d
-
-
Replying to @darcy_sandall
GameObject.Find("better programming standards")
2 replies 0 retweets 9 likes
Replying to @tonycoculuzzi
private void Update() { if (GameObject.Find("better programming standards")) betterProgrammingStandards++; }
12:14 AM - 1 May 2018
0 replies
0 retweets
2 likes
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.


