Divinity OS 2 feels like a plot minefield. Every time I talk to an NPC there's a series of horrible damaging plot explosions.
the good news is you can cross the minefield in like 6 different ways, and probably only lose a foot or two in the process
-
-
I miss stuff like the old Might & Magic games where a big part of the game was figuring out which obstacle to take on next.
-
fwiw, I found that I needed to play through act 1 twice to kinda *get* the way the game world works. also, save scumming helps.
End of conversation
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.