you ever see those, like, uber-subculture-exemplar power couples and be struck by the impression that they're miserable together but they're stuck with each other because their commitment to their cultural capital won't let them pairbond with anyone but the other apex cool kid
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the one and only thing I miss about my WoW days was that the skinner box/achievment treadmill structure of the thing forced everyone in a serious guild to stick it out long enough to learn actual cooperation and teamwork. that's really hard and requires high commitment.
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and then you see the payoff when the dragon finally goes down, and when you're pre-made group stomps pubs in a PvP battleground. man, what a rush.
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I think MMOs are different. WoW tried to import the anticommunity aspects of MOBAs (through: ad-hoc in-zone realm merging, cross-realm group-findan' tools, etc), and while they partially succeeded in making their game bad, they did not do so completely, because guilds.
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Since Valve started matching people based on MMR and community behavior score my games have been pretty good. My boyfriend's games are full of rage babies and leavers :p
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hahaha sorry Amy's bf.
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I checked his past Steam names: • Ethereal Blade Pugna • Blink Dagger Anti-Mage • Refresher Tinker • Boots of Travel Furion • etc... So I think his long history of trolling justifies his eternally dismal community behavior score.
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this is a lesson! · micro: don't play mobas. · macro: just because you can design a community in a way idential to how you would if you wanted to prevent social technology, doesn't mean you should.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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