Shot of what custom avatar LOD looks like. From not far away you can't tell the difference from a full 3D VRM model and the auto-generated doom sprite version
Can test it out yourself in alpha, just go to settings -> graphics -> avatar quality -> low 👾
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char will always face camera, giving an illusion of 3D
perks: better perf, scale # of concurrent users x100
this + way more open metaverse R&D @ xrdevlog.com
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In the future there will be export support so you can use it as a fallback avatar in more platforms. Also looking into this technique and sharing around with colleagues, seems like it can unlock another force multiplier

