Daniel Collin  

@daniel_collin

Optimizer at Unity Technologies. Member of the demogroup TBL, Vim user, Common Lisp, C, Assembly, Rust

Stockholm
Vrijeme pridruživanja: lipanj 2009.

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  1. If you aren't attending then it's likely time to start making your plans on what you should (live) watch from the event :) Tons of interesting stuff!

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  2. proslijedio/la je Tweet
    16. stu 2018.

    (ブログ更新)「デモシーナーとは誰なのか?」  ~デモシーナーへのインタビューから学んだこと~  

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    China has detained up to a million Muslims, a campaign it calls a benevolent and routine effort against the pull of extremism. But 403 pages of Communist Party documents we obtained reveal how officials plotted to carry out a ruthless, coercive clampdown.

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  4. proslijedio/la je Tweet
    16. stu 2019.

    ...hardening languages/hw etc against bugs boils down to productivity. If certain things get easier, the feature vs polish tradeoff can shift. Any idea in the field that doesn't, in the end, work to make programming more efficient, is doomed to fail in all but the extreme cases

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  5. After getting my timeline looks like a timeline again.

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  6. Of all cities I have been in (Berlin,Kiev,Paris and now Barcelona) I have to say that Barcelona is my favorite so far.

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  7. If you are using minifb (the Rust version) I’m going to do a push to get it 1.0 and now you have a chance to chip in on what you have been missing :)

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  8. Arrived for looking forward it :) – mjesto: UPC Edifici Vèrtex

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  9. ARN ✈️BCN for a few days of vacation and during the weekend :)

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  10. Today was my last day at and has been a pleasure and honor to work amongst some awesome people during the 15 years I have been at DICE/EA. At the “good bye fika” today our (TBL) demo Eon was shown to the whole team which was a really nice gesture. I will miss you

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  11. proslijedio/la je Tweet
    21. lis 2019.

    Here are the slides from my talk at the meetup in Munich about bringing to the GPU. We at want to invest in a rusty GPU future. Stay tuned!

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    10. lis 2019.

    If you’re curious about how you can write game engine style SIMD code in HPC# using Burst you can check out my Unite talk from a couple of weeks ago:

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  13. 1. First language: 68000 assembly 2. Had difficulties: Haskell 3. Most used: C/C++ (now days split with Rust at home) 4. Totally hate: Javascript, Python for large stuff 5. Most loved: 68000 assembly and Rust 6. For beginners: Whatever works for you

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  14. Part 2 of the Effects write-up for Eon is now up at

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  15. Next post on the Eon write up has been posted which is the first in the series of the effects/parts

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  16. Some people predicted a rusty future for me but it turns out it will be more sharp. In January (after a two month break) I will be joining and more working on DOTS (Data-Oriented Tech Stack) at :)

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  17. I happend to find a picture of one of my cats (Kasper) from 3.5 years ago :)

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  18. Next post about Eon is up. Shorter this time. The following posts will go in detail on each part of the demo so look forward to that.

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    When will there be Phantasy Star 5?

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  20. proslijedio/la je Tweet
    16. ruj 2019.

    The fifth blog post about the tech behind TBL's Eon is up. This time, it is about drawing subpixel-precise lines with the Amiga Blitter:

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