Guess it's been a quiet year for us, unfortunately - let's try again next year. Hope you all have a good one, and stay healthy!
Dai-Sukima Dan
@daisukimadan
Dai-Sukima Dan is a group of individuals who are currently developing Visual Novels set in the world of Touhou.
Dai-Sukima Dan’s Tweets
Hey, we're still around, but probably won't have notable ESR updates until late in the year. Thanks for your patience.
At least the official Touhou games are still going strong. Did you check out Unconnected Marketeers yet?
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Just here to put up a notice that we still exist.
Haven’t had as much spare time and energy as we’d hoped in the past months, so it seemed best not to force an update. Hopefully can get back on ESR pretty soon though!
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ESR scripting since September 24th: 74% -> 75%
Smaller advances in writing as well. 3/4ths is a nice scripting milestone at least.
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New post: Returning to the Project: LT is really bad at titles daisukimadan.net/?p=3153
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New post: Getting the team back together daisukimadan.net/?p=3146
ESR minor writing since July 3rd: 31% -> 36%
That's 2% writing, and 3% 'freebie' scenes that didn't need further additions. Past 60% we should see more of those.
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ESR progress since May 24th:
Story scripting: 72% -> 74%
Minor writing: 30% -> 31%
mars (aka Sigma) contributed for the first time in several years! He did some scripting, coding, and site upkeep.
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Two website updates:
1. We updated all our website software, including PHP. Let us know if you notice any issues.
2. We have a new page for ESR music downloads: daisukimadan.net/?page_id=3108
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New post: Minor writing tasks are moving along again daisukimadan.net/?p=3095
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ESR minor writing since March 6th: 27% -> 28%
Yep, something different this time. Still trying to get the hang of this writing thing.
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ESR story scripting since January 24th: 70% -> 72%
Busy year so far, but managing to keep up more or less.
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New post: Scripting nearly caught up; thoughts on a Demo 4.0 daisukimadan.net/?p=3073
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ESR story scripting since November 4th: 64% -> 66%
That's a full year of steady updates, so far so good. Will do another blog post in January.
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ESR story scripting since September 24th: 62% -> 64%
About as usual. Closing in on the 2/3rds mark with scripting.
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New post: Scripting and SFX progress; looking ahead after finishing ESR daisukimadan.net/?p=3047
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ESR story scripting since June 30th: 57% -> 59%
Bit more occupied with other stuff this month, but still managing to progress.
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- ESR story scripting since May 22nd: 55% -> 57%
- Graph is back! He nearly doubled our SFX file count, filling gaps in recently scripted scenes as well as spicing up earlier scenes.
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New post: Slow but steady progress daisukimadan.net/?p=3023
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ESR story scripting progress:
February 27: 51%
April 12: 53%
Did a few large coding cleanups as well. For example, the way the Marisa side image works is now more consistent with standard Ren'Py functionality.
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We'll probably do a tweet update at least once every 1-1.5 months, and a blog post at least once every ~4 months. Maybe more if our activity picks up later, but for now this should match the slow-and-steady work pace.
Quote Tweet
Replying to @daisukimadan
Nice, now you just have to keep up these update posts monthly. Or quarterly, that's fine too.
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ESR story scripting progress:
January 15: 48%
February 27: 51%
Again, Demo 3 is 27% for reference.
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Our webhost has had difficulties with automatic SSL renewal, so every once in a while our website may give a warning about an expired security certificate. We'll try and get it resolved within a few days when it happens.
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New post: ESR progress update daisukimadan.net/?p=3004
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New post: A word on Touhou Mecha daisukimadan.net/?p=2991
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New post: We’re back on a new server and domain daisukimadan.net/?p=2987
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Hi there. Long story short, our recent tech issues extended all the way to Twitter account access. Impressive, huh? We've figured it out now though.
We're currently working on a new server for DSD's website: dsd.faceroll.net/?p=774
More details to come once that's done.
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Demo 3.0 is out! - dsd.faceroll.net/?p=761
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At long last, all of ESR's old art has been revised. We're gonna start building that demo!
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3 CGs to go. Think we might be looking at a mid-August release for the demo.
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Revising CGs...
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Our programmer wrote a script that can find the max value for any stat at any point in ESR. Should be useful!
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Hard to go back after working on Touhou Mecha. The number of sound effects in ESR went up by 60% (and counting!)
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An earlier version of the BG. The door position's kinda kooky, but maybe it's not too bad since everyone can fly!
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Last-minute BG work for the demo. A perfectly ordinary witch's room... well, except for the glowcaps maybe.
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Thanks to the new screen res, Okuu no longer takes up the entire screen. Still a pro at filling in space though!
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As it turns out, distinguishing the two was not necessary. The writers just forgot the special sprite names they used!
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Actual question during ESR's sprite creation: What's the difference between Koakuma's "Panic" and her "Moe Panic"?
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Player 2 miko arrives! ("Actually, I'm a wind priestess...")
Sprite overhaul is complete. Moving on to CGs soon!
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The Youkai Mountain comedy duo is done! Just one spriteset left.
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