The most important reason to make the move from a dynamic (JS) to a static compiled language (Rust) is simply because moores law is plateauing. The only path to faster is either be less wasteful, or go parallel. With parallel being MUCH harder to do. Lots to do in less wasteful
sorry, 32 MB RAM... And part of the problem is total number of pixels, and so the memory bandwidth. BTW: this is also interestinghttps://mozillagfx.wordpress.com/2019/10/22/dramatically-reduced-power-usage-in-firefox-70-on-macos-with-core-animation/ …
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Btw, doesn't mean partial repaint isn't extremely useful to optimize power usage. It is. But we have crossed the point where we 'needed' it in order to run 60fps. Considering firefox only recently fixed it, shows 'need' took this long on HTML even to get implemented.
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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You know I respect your work, really and I also love rust, it's great language but sometimes you're not right, usually when you're insulting js :) If you'd say it consumes a lot of RAM that's true (certainly for chrome/skia but less for js itself) but perf is very good actually
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I've tried to do what i want in JS for almost a decade and it just ain't fast enough. So nope its not fast enough :)
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