A last video demonstrating the physics engine and #VR together! #C3DE #MonoGame #GameDev Next step: Finish my renderers (Deferred and LPP) and add there to them ;) Also making a cool VR demo with a lot of bloom/reflection and things to shoot :Dpic.twitter.com/2O662dk5OK
The native Holographic SDK is hard to integrate with MonoGame, if you know how to I would love to add support to it into C3DE :P
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Yeah, good idea. I was an XNA developer a long time ago and I've been meaning to spend more time in MonoGame, but I'm still not happy enough with my Unity skills yet, so I'm prioritizing for now. MonoGame is on my to do list.
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I really loved XNA, I'm very happy that MonoGame exists and go even further :-) I understand about priority, me too, I've to work on my Unity games next week for a MS Store release soon. However, if you have some good docs about the Holographic SDK, it can be usefull.
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