Hey #unity3d devs if some of you are OK with UNET (#networking) you can maybe help me with an issue with a multicast call https://forum.unity.com/threads/clientrpc-is-called-only-on-the-current-object-not-all.509426/ … It's called only on the owning client :/ Expected behaviour is that it's called on all clients. #gamedev #help
08:48 - 19 déc. 2017
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