After many years of swimming in threejs and other abstractions, I finally got around to animating a tri in pure WebGL. Only 160 lines of code!pic.twitter.com/zCUID6GxAX
-
-
Oh good, I was feeling insomniac. [opens the Khronos spec]
-
Just look at this
#Madness https://github.com/SaschaWillems/Vulkan/blob/master/examples/triangle/triangle.cpp … alsmot 1200 lines of code for a simple triangle. Next step is 5000 of code to draw a vertex. But it's going to be very optimized (1000 FPS) - 1 réponse de plus
Nouvelle conversation -
Le chargement semble prendre du temps.
Twitter est peut-être en surcapacité ou rencontre momentanément un incident. Réessayez ou rendez-vous sur la page Twitter Status pour plus d'informations.